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Tank Prototype for Witchhunter XBOW – Path of Exile 2 Early Access



Build Link (The build link always has the most up to date setup!)
https://mobalytics.gg/poe-2/profile/d9823552-d387-4cb2-a2d2-9c5c385cd302/builds/38dc148c-48de-4d5d-a8f7-def5de7d3e1d

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#pathofexile #gaming #mageblood #pathofexile2 #witchhunter #mercenary
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00:00 Overview
04:51 Why Witchhunter??
05:15 Gearing
07:18 Gems/Map
11:06 Boss

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38 Comments

  1. made a mistake here, "General's Bindings" does seem to work with iron reflexes! so it would be a good idea to have boot and helm as eva bases. gloves should stay armour base due to the leather bound gauntlets node.

  2. I've been wanting to make a tank character since before EA. I have a pathfinder that rocks shotgun shield. Extra skill ms + mobility on resonating shield lets me active block with 49% of normal ms loss + maim to slow enemies makes me good at kiting. My armour is fine, however I've been struggling in early endgame due to a lack or resistances.

    I recently got a unique shield that shares block chance with allies. Now I'm interested in trying a sorcery ward tank with glancing blows to give a block aura to allies, while building more resistances from the beginning.

  3. What are the max levels you use for Conductivity and Cast on Shock? Both require intelligence, and it's our lowest stat, so I guess we can't just level them up the way we do with our other skills.

  4. Looks like a great interaction/tech. Nice find! I'm not liking the look of that cloak though, prefer the more 'armour' looking items 🙂

    What are your thoughts on Scattershot? I'm running it on Shockburst. It turns most Crossbow shots into a three round burst, at no extra cost to the clip (1 ammo in clip = one click of three rounds). Fun stuff.

  5. You are wrong about the General's Bindings node not working. It does work, but you have pure armour bases instead of hybrid so it's probably not much benefit for you anyway.

    I think it is bugged at the moment, taking any pure evasion % nodes in the tree give no benefit but it does apply to evasion rating from your items.

    What i'm unsure about is if we are missing half the benefits from the armouor and evasion rating nodes. Also an example of this working strangely is that if I had an amulet with % increased evasion rating it would provide no armour whereas a ring with flat evasion rating does.

    I'm currently using a ring with +171 to evasion rating and this is giving me an extra 258 armour.

    TLDR: This node currently only seems to work with evasion rating from items, it also includes the effect of % scaling evasion and quality.

  6. Appreciate you doing this with Witchhunter. Seems kind of a unpopular ascendancy and i regret not playing Legionnaire or something else. Too lazy to level for now…

  7. Quick tip: Sorcery ward works with support gems like cannibalism and does not take any spirit which makes it easier on gear choices. Great build, and thanks for the guides, helps a lot!

  8. I was feeling good about this build till I attempted 4th ascendancy. The last boss is insanely tanky and it feels like we really lack endgame single target damage compared to the other classes

  9. Cool Idea, i was thinking about doing INT stacking with HOWA then since ES is kinda OP compared to life ES stacking. Maybe that is also an option don't have the time RN but cool and interesting Idea. Just wanted to throw that out there.

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